![]() The Sims Medieval and Age of Conan illustrate the complexity of tensions between two and even three factions. Social scientific concepts like multiculturalism and cultural relativism are illustrated by a variety of other computer games, through factions identified with popular notions such as angels and devils. The Defiants resent the aloofness of the gods and have turned to advanced technology as a secular alternative. The Guardians are religiously devout and seek to reestablish communion with their gods, who mysteriously seem to have withdrawn from the world. In Rift, two factions have taken competing cultural paths, very relevant to our real world, in response to the danger that their entire world is disintegrating. Gameworlds tend to have factions, each with a distinctive normative system. In traditional societies, religion sanctifies the particular system of morality endorsed by the culture, using one or both of two mechanisms: (1) inculcating general values to guide an individual’s actions, and (2) imposing direct social control through interpersonal interactions between individuals organized within a religious community.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |